Heat of War
« Home »

Welcome Guest. Please Login or Register.
Feb 1, 2012, 12:07pm



Incoming Transmission--:

Heat of War :: Home
News
Forum NameTopicsPostsLast Post
General
[ ]General Board (1 sub-board)
You can talk about anything here
Moderator: Marcus Sun
13133on Jul 22, 2007, 8:29pm
by Walker
in Absences
[ ]Character Applications
If you don't want to create an entire race, post your characters here to await approval.
Moderator: Marcus Sun
17140on Oct 19, 2005, 10:32pm
by Walker
in The Walkers
[ ]Race Applications
Apply your races here to await approval! Only six are allowed before this board is locked!
Moderator: Marcus Sun
19189on Apr 10, 2007, 12:49pm
by Walker
in Republican Coast Guard
Earth (United Republic of Zion)
[ ]Earth Orbit
The space around Earth, containing orbital spacestations, other craft in orbit, moons of the planet, rings, debris clouds, stellite nets, and basically everything else floating around the planet.
Moderator: Marcus Sun
00
[ ]Republican Capitol
The center of the United Republic of Zion's government. In this place, security is tight, and if anyone so much as farts with hostility, they will be forcibly removed. A good place to work out your problems without pulse rifles. Only a select few aliens are allowed in here by the U.R.Z. government. In fact, only an official with enough influence can step through it's force-gates...
Moderator: Marcus Sun
00
[ ]Homefleet Command
The central command for all warships operating within the Sol Sector. This is where the admirality of the United Republic of Zion comes to discuss important military and strateigic decisions. This is also where all complete but unassigned warships lie in dormancy.
Moderator: Marcus Sun
115on May 10, 2007, 9:40am
by Walker
in Briefing
[ ]Pearl Harbor Air and Space Force Academy
The West Point Academy for training Air Force Officers. The Pearl Harbor Academy has turned out some of the best warship commanders in the history of the U.R.Z. Eight out of the ten highest-ranking admirals in the fleet graduated from this academy.
Moderator: Marcus Sun
00
[ ]Richard Brown School of Engineering (1 sub-board)
The Richard Brown School of Engineering and its affiliated colleges and universities are the premier facilities for education in all fields of engineering and related disciplines. The RBSE, located on a sprawling campus in Eastern Shore Maryland and Virginia, is known for its beautiful architecture and stunning feats of engineering. It was founded by Richard Brown as the Pax School of Engineering and the headquarters for his 32nd Battalion; and renamed in his honor after his death. Today it hosts the primary unofficial headquarters of his neice/adoptive daughter's revival of his 32nd Combat Engineering Battalion.
Moderator: Walker
11
Mars (United Republic of Zion)
[ ]Mars Orbit
The space around Mars, containing orbital spacestations, other craft in orbit, moons of the planet, rings, debris clouds, stellite nets, and basically everything else floating around the planet.
Moderator: Marcus Sun
00
[ ]New Istanbul
One of the two sole cities on Mars, this is the smaller of the two settlements. Though not quite as large as its sister city, Los Alamos, New Istanbul is a center of trade and a strateigic paramount. New Istanbul airspace is strictly monitored and its space perimeter is guarded by a full Superdreadnaught squaderon of the U.R.Z. All spaceroutes lead to New Istanbul, if it is not sold here... it does not exist.
Moderator: Marcus Sun
00
[ ]Los Alamos
The political center of Mars and a magnet for the influential, Los Alamos has become the Hollywood of politics. Any rising politician or hopeful paperazzi can be found here. But there's one weakness, it's the primes target for psychological warfare. Take Los Alamos, and you take the core of the U.R.Z.'s political society.
Moderator: Marcus Sun
00
Mensini
[ ]Mensini Orbit (4 sub-boards)
The space around Mensini, containing orbital spacestations, other craft in orbit, moons of the planet, rings, debris clouds, stellite nets, and basically everything else floating around the planet.
Moderators: Walker, Marcus Sun
216on Jan 20, 2007, 4:19pm
by Walker
in Interrogation
[ ]Jungle Wilderness (1 sub-board)
The thickly forested jungle environment of Mensini is as nauseating as they come. Thousand-year-old trees tower over the ground and block out all sunlight. A fully armed Battlemech can stalk through here unnoticed.
Moderators: Marcus Sun, Walker
3131on Dec 13, 2006, 6:04pm
by Walker
in The Battle For Mensini
Haven (United Republic of Zion)
[ ]Haven Orbit
The space around Haven, containing orbital spacestations, other craft in orbit, moons of the planet, rings, debris clouds, stellite nets, and basically everything else floating around the planet.
Moderator: Marcus Sun
00
[ ]Fort Gunther-U.R.Z. Ground Force Assault High Command (1 sub-board)
This is the second to final authority in all planet-side military activity of the U.R.Z. The High Command has authority over all Paratroopers, Spec Ops, Military Avatars, and Marines. Heavily guarded and bound with restricted access, only top ranking members or military hot-shots have access to this fortress. High Command or HighCom is stationed with a full Division of Paratroopers and a full Division of Avatars.
Moderator: Marcus Sun
214
[ ]Zion City
The second largest city in the Republic, Zion city is the center of all governmental affairs outside of Sol Sector. Indeed, the large metropolis takes up 45% of all land mass in Haven. The Planetary Government of Haven is located at the center of this city, all military, political, and economic affairs within the Helios Sector are decided here. Though heavily guarded by ground and space forces, airspace is not restricted and travel is open.
Moderator: Marcus Sun
00
[ ]Robert E. Lee Military Training Camp
The biggest, baddest, and toughest soldiers in the entire republic are trained here, in the Robert E. Lee Military Training Camp. Conditions are harsh, training is intense, and it's all good for the soul. Expect to here alot of yelling and screaming in here. The best among the Republic's paratroopers are stationed here, this is also the most important training location for Special Operations units.
Moderator: Marcus Sun
00
Empty Space
[ ]Sol Sector Space
The United Republic of Zion's spaceroutes are some of the largest and most efficient in the galaxy. However, it is also heavily policed and taxed. Aliens are advised not to try anything here.
Moderators: Marcus Sun, Walker
00
[ ]Helios Sector Space
This space is shared between the outer worlds of the Felinar and Haven, the single human world. Mensini also resides in this sector, there is free commute for all civilian transports here.
Moderators: Marcus Sun, Walker
196on Feb 8, 2007, 10:01am
by Walker
in Paratroops and F/CAMs
[ ]Home Sector Space
The extremely heavily guarded home system of the Triumvirate Felinar, containing Pehksad and Felinar. Demonstrating their great creativity, the Triumvirate named their 12 planet (8 habitable, 5 that produced living beings, 11 populated) system Home. Their sun is called Varenad. Why didn't they name their system Varenad after their sun? Who knows?
Moderator: Walker
00
Sifka (Triumvirate Felinar)
[ ]Sifka Orbit
The space around Sifka, containing orbital spacestations, other craft in orbit, moons of the planet, rings, debris clouds, stellite nets, and basically everything else floating around the planet.
Moderator: Walker
00
[ ]Trivar
The Triumvirate's capital. This was originally the territory of the Cyberneticists and Puritans, but the Triumvirate "relocated" them to Dramak, the home of the Geneticists. Trivar is entirely savannah and jungle, nothing else. It extends halfway around the planet at the equator.
Moderator: Walker
00
[ ]Dramak
Primarily savannah, the Cyberneticists stick to their large, walled, and energy shielded cities, with Puritan villages just outside the shield, which are occasionally raided by the Geneticists for genetic material. The geneticists are everywhere, and you never know when some innocuous plant or animal will turn out to be one of them.
Moderator: Walker
00
[ ]Lorenak
It is uncertain whether the continent is named after the god or vice versa, but the jungle home of the Chemists is certainly lethal enough. The Chemists live primitively, and the Brutes and Sub-Brutes roam free (unless they start killing and eating other Chemists, in which case they are killed and left to rot.) The rumored faction that calls themselves the Felinar (or True Felinar) exists here if it exists anywhere.
Moderator: Walker
00
Pehksad (Triumvirate Felinar)
[ ]Pehksad Orbit
The space around Pehksad, containing orbital spacestations, other craft in orbit, moons of the planet, rings, debris clouds, stellite nets, and basically everything else floating around the planet.
Moderator: Walker
00
[ ]RB 387 (Research Base 387)
The RB is mostly underground and is where they research new weapons, implants, and genetic modifications. It is very spartan and utilitarian.
Moderator: Walker
00
[ ]Victory City
Victory City is surprisingly beautiful, but everything is built out of materials very resistant to things such as acid because the Triumvirate used a lot of them in conquering Pehksad.
Moderator: Walker
00
Teransdeth, formerly Pluto (Triumvirate Felinar)
[ ]Teransdeth (Pluto) Orbit
The space around Teransdeth (formerly Pluto), containing orbital spacestations, other craft in orbit, moons of the planet, rings, debris clouds, stellite nets, and basically everything else floating around the planet.
Moderator: Walker
00
[ ]FORB/TEM 1 (FORward Base/TEMple One)
The chief Chemist city, its name means that this is the first FORB/TEM for the invasion of Earth and the other human planets. The humans know it only as Forbtem. It is designed to look as much like a Chemist city on Felinar as possible, and has large, artificial jungles scattered throughout (where the Brute warriors live).
Moderator: Walker
00
[ ]FASAB 1
The Cyberneticists' main city is essentially a cluster of buildings for storing equipment, landing pads, and open air recharging stations. Its name means Forward ASsAult Base one. Known to the humans as Fasab. There are a few Puritan domes nearby.
Moderator: Walker
00
[ ]FOS/SOB 1
The main Geneticist city is close to FASAB, but is much simpler. Some warehouses and hangers, some landing pads, and a bunch of Geneticists modified to not need sleep and to only eat once every 5 years walking around working. It's called FOS/SOB 1 (FOrward Staging/StOrage Base 1) and the humans, as usual, know it only as Fossob. (Sol Sector)
Moderator: Walker
00


Info Center
Forum Statistics
i
Total Topics: 59   -   Total Posts: 735
Last Updated Topic: Absences by Walker (Jul 22, 2007, 8:29pm)
View the 10 most recent posts of this forum.
Total Members: 6
Newest Member: wowposter
Users Online
online
0 Members, 1 Guest. Most users online was 27, Apr 22, 2008, 8:19am
Active Users In The Past 24 Hours
online
0 Members, 8 Guests


Login
Login with your social network or forum account:
Keep me logged in
Username:Create New Account
Password:Forgot Your Password?

Everybody who signed up? POST OR YOU'RE DELETED!
Click Here To Make This Board Ad-Free


This Board Hosted For FREE By ProBoards
Get Your Own Free Message Boards & Free Forums!
Terms of Service | Privacy Policy | Report Abuse | Mobile